NPCs & Enemies Dervishes

neoselket

Ice Queen
Imagine you're mining, and you see some iron ore. You go to mine it, but instead of the block breaking, the whole ore vein breaks and is replaced by stone, and several (2-4) small creatures spawn. They start attacking you, and each drops 0-2 iron ore.
 
Dervishes are small ore-colored creatures that spawn when dervish ore is mined. Dervish ore generates at iron layer and below even after initial world generation, and each dervish drops 0-2 ore of the block they're disguised as. They can also spawn naturally at the same level their respective ore spawns at. They are kinda like mimics for ore. Based off of the dervishes from neoquest. They look like this, but colored like each ore:
Also, they are about 2x2 blocks.

Copper dervish
20 health
7 damage
1 defense
drops 0-2 copper ore

Iron dervish
35 health
10 damage
3 defense
drops 0-2 iron ore

Silver dervish
45 health
15 damage
7 defense
drops 0-2 silver ore

Gold dervish
60 health
25 damage
10 defense
drops (no prizes for guessing it) 0-2 gold ore

Demonite dervish
75 health
30 damage
13 defense
drops 0-2 demonite ore
faster than normal dervishes

Tin dervish
25 health
13 damage
3 defense
drops 0-2 tin ore

Lead dervish
40 health
15 damage
5 defense
drops 0-2 lead ore

Tungsten dervish
55 health
18 damage
10 defense
drops 0-2 tungsten ore

Platinum dervish
65 health
27 damage
12 defense
drops 0-2 platinum ore

Crimtane dervish
80 health
32 damage
15 defense
drops 0-2 crimtane ore
can regenerate health

Obsidian dervish
90 health
35 damage
18 defense
drops(gasp) 0-3 obsidian

devilish Molten dervish

100 health
40 damage
20 defense
drops 0-3 molten ore
50% chance to set player on fire for 10 seconds

Magmite dervish(from one of my other suggestions)
111 health
60 damage
25 defense
drops 0-5 magmite ore
sets player on fire for 10 seconds

Cobalt dervish
130 health
70 damage
30 defense
faster than normal dervishes
drops 1-5 cobalt ore

Mythril dervish
150 health
80 damage
38 defense
drops 1-5 mythril ore

melatite Adamantite dervish

200 health
90 damage
42 defense
drops 1-6 (you guessed it) adamantite ore

Palladium dervish
140 health
75 damage
35 defense
drops 1-5 palladium ore
can regenerate health

Orichalcum dervish
160 health
85 damage
40 defense
drops 1-6 orichalcum ore
shoots flower petals, as well as charging the player
 
Titanium dervish
210 health
95 damage
45 defense
has a 50% chance to dodge attacks
drops 1-6 titanium ore

chrysolite Chlorophyte dervish

300 health
120 damage
60 defense
shoots leaves, as well as charging the player
drops(suprise!) 2-7 chlorophyte ore

Templite dervish(from one of my other suggestions)
400 health
140 damage
70 defense
no special ability
drops 0-7 templite ore

Fury dervish(from one of my other suggestions)
500 health
250 damage
80 defense
drops 3-7 fury ore, 50% projectile resistance

Finally, you could get dervishes in worlds that don't normally generate with that type of ore, providing an alternative to crate fishing.
 

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It works, but for hardmode ore, its going to be hardmode ores, it going to take a lot more time to mine. Maybe they drop more ore?
 
This sounds pretty nice and has the potential to make mining a lot more interesting, while also creating some nice "WTF" moments.

I have a single nitpick with this: The balancing between ores and their alternatives.
The alternatives have higher defense, HP and attack stats how you put it, giving players who have these alternate ores in their worlds a hard time for no reason.
I suggest, rather than buffing them up completely, raising their attack stat while lowering their tankiness. They'd be as strong as their counterparts, but in a different way.

I agree with @DarkWolf658 on the later Dervishes dropping slightly more ore, or spawning in slightly larger packs, to compensate for the prank they're playing on you and to make the hardmode mining days not too frustrating.
 
Btw you might want to fix the wall of text there. Aka make spoilers.

it doesn't seem like a wall of text to me, as i put skipped lines there, and i don't think i want to put each dervish in a spoiler, that seems clunky qnd more trouble than it's worth in my opinion.
 
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