MrTheEpicNinja
Terrarian
So everyone knows that the desert is useless right... Yes.
Well, this provides a solution to that issue.
THIS THREAD NEEDS SPRITES - ANY WOULD BE APPRECIATED.
Heres another change: Mummys drop 'body wrappings' (1-2 100% chance) instead of the mummy outfit.
*ranged weapon & sprites to come soon, leave your sprites/suggestions below*
Thanks for reading, tell me what you think
Well, this provides a solution to that issue.
THIS THREAD NEEDS SPRITES - ANY WOULD BE APPRECIATED.
Scarabs
Have you guys ever found it wierd that the golem drops BEETLE husks. Yeah, wierd.
So now, if the player wants Beetle Husks, they have to fight these guys.
They appear in the desert after golem has been defeated.
Ancient Spirits
Notice how there are two summoner and two melee armours after chlorophyte
Well here is another ranger armour, however this one doesn't focus on damage, it focuses on speed. It's basically the perfect set for fishron.
These guys drop the materials for that set.
Ra- miniboss
This is an alternate sun stone drop.
Have you guys ever found it wierd that the golem drops BEETLE husks. Yeah, wierd.
So now, if the player wants Beetle Husks, they have to fight these guys.
They appear in the desert after golem has been defeated.
HP: 800
Damage: 56
Defense: 18
KB Resist: 70%
Same AI as the Mushy Ladybug
Drops:
Beetle Husks: 1-2 100%
Damage: 56
Defense: 18
KB Resist: 70%
Same AI as the Mushy Ladybug
Drops:
Beetle Husks: 1-2 100%
Notice how there are two summoner and two melee armours after chlorophyte
Well here is another ranger armour, however this one doesn't focus on damage, it focuses on speed. It's basically the perfect set for fishron.
These guys drop the materials for that set.
HP: 600
Damage: 67
Defense: 34
KB Resist: 100%
Caster AI
Drops: Dust Particles 100% 1-2
Sandstorm Wand 12%
Damage: 67
Defense: 34
KB Resist: 100%
Caster AI
Drops: Dust Particles 100% 1-2
Sandstorm Wand 12%
Ra- miniboss
This is an alternate sun stone drop.
HP: 3600
Damage: 72
Defense: 14
KB resist: 80%
Drops:
Gold coin x30
Sun Stone: 24%
Sun Flower: 10%
Damage: 72
Defense: 14
KB resist: 80%
Drops:
Gold coin x30
Sun Stone: 24%
Sun Flower: 10%
Heres another change: Mummys drop 'body wrappings' (1-2 100% chance) instead of the mummy outfit.
HEAD : 12 body wrappings
SHIRT: 15 wrappings
PANTS: 8 wrappings
SHIRT: 15 wrappings
PANTS: 8 wrappings
Whirlwind Mask:
23 defense
17% increased ranged damage & crit chance
8% increased movement speed
CRAFTING:
-Dust Particle x15
-Ectoplasm x6
-Mummy Mask
Whirlwind Robe:
17 defense
40% chance not to consume ammo
6% increased ranged crit chance
10% increased movement speed
CRAFTING:
-Dust Particle x18
-Ectoplasm x8
-Mummy Shirt
Whirlwind Sprinters:
21 defense
22% increased movement speed
Allows a double jump ability (sandstorm in a bottle)
CRAFTING:
-Dust Particle x12
-Ectoplasm x4
-Mummy Leggings
Set Bonus:
30% increased flight length + speed
23 defense
17% increased ranged damage & crit chance
8% increased movement speed
CRAFTING:
-Dust Particle x15
-Ectoplasm x6
-Mummy Mask
Whirlwind Robe:
17 defense
40% chance not to consume ammo
6% increased ranged crit chance
10% increased movement speed
CRAFTING:
-Dust Particle x18
-Ectoplasm x8
-Mummy Shirt
Whirlwind Sprinters:
21 defense
22% increased movement speed
Allows a double jump ability (sandstorm in a bottle)
CRAFTING:
-Dust Particle x12
-Ectoplasm x4
-Mummy Leggings
Set Bonus:
30% increased flight length + speed
Tooltip: dududududu
Damage type: summon
This wand acts similar to the nimbus rod/sentry , 3 sandstorms can be summoned at once, they develop wherever a player clicks, simillar to a nimbus (blocked by walls) they look like a sharknado, except they are smaller in size, 10 blocks high by 5 wide. Whenever a mob walks into one they will consistently take damage.
Each sandstorm lasts 30 seconds or until replaced
Damage: 53
Usetime: 12
Mana: 24
Damage type: summon
This wand acts similar to the nimbus rod/sentry , 3 sandstorms can be summoned at once, they develop wherever a player clicks, simillar to a nimbus (blocked by walls) they look like a sharknado, except they are smaller in size, 10 blocks high by 5 wide. Whenever a mob walks into one they will consistently take damage.
Each sandstorm lasts 30 seconds or until replaced
Damage: 53
Usetime: 12
Mana: 24
This weapon is simillar to the heat ray, slightly better.
It's a reference to PvZ garden warfare, where the sunflower's special ability is shooting a ray of sunlight, and dealing constant damage for a short amount of time
This weapon is the same, however it pierces unlimited enemies.it also stops when it hits a wall and doesn't bounce. It's good for lots of enemies, but it drains through mana super fast to make up for its high damage. Without any mana increasing accessories etc... It'll only last 2 seconds.
Damage: 83
Usetime: 3
Mana: 5
It's a reference to PvZ garden warfare, where the sunflower's special ability is shooting a ray of sunlight, and dealing constant damage for a short amount of time
This weapon is the same, however it pierces unlimited enemies.it also stops when it hits a wall and doesn't bounce. It's good for lots of enemies, but it drains through mana super fast to make up for its high damage. Without any mana increasing accessories etc... It'll only last 2 seconds.
Damage: 83
Usetime: 3
Mana: 5
We need more actual swords in endgame hardmode, that don't shoot projectiles.
Here is the best one, it takes a while to make, but it's worth it.
Crafting:
1x Cutlass
1x Keybrand
1x Excalibur
12x Dust Particles
( dunno whether to add these: 1x Breaker Blade, 1x Broken Hero sword)
(If there are any endgame sword ideas from other parts of the forums that you think might work, let me know and I may add them)
This sword is the size of excalibur, speed of the cutlass and knockback of the keybrand.
STATS:
Damage: 138
Usetime: 17
Knockback: 6
Autoswing: Yes
Crit Chance: 6%
Size: slightly bigger than excalibur
These stats may seem op, but remember there are no projectiles so it's actually decently balanced.
Here is the best one, it takes a while to make, but it's worth it.
Crafting:
1x Cutlass
1x Keybrand
1x Excalibur
12x Dust Particles
( dunno whether to add these: 1x Breaker Blade, 1x Broken Hero sword)
(If there are any endgame sword ideas from other parts of the forums that you think might work, let me know and I may add them)
This sword is the size of excalibur, speed of the cutlass and knockback of the keybrand.
STATS:
Damage: 138
Usetime: 17
Knockback: 6
Autoswing: Yes
Crit Chance: 6%
Size: slightly bigger than excalibur
These stats may seem op, but remember there are no projectiles so it's actually decently balanced.
*ranged weapon & sprites to come soon, leave your sprites/suggestions below*
Thanks for reading, tell me what you think
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