Matsu
Party Girl
The next request is done, arguably one of the most famous OC's on the forum @ppowersteef 's Nageru.
Character Progression:
Race: Human
Class: Alchemist (20)
Ability Scores:
Build Information:
Pre-conversion Nageru is a character that focuses on throwing items at her foes. From my understanding these items can be anything from daggers, to bombs, to chairs.
From a mechanics stand point this build is one that is amazingly powerful at low-mid levels, but it sadly falls a little short after about level 14. It is built to do one very specific thing, throw stuff; this throwing is done through the feats Weapon Focus (Dagger), Point Blank Shot, Weapon Focus (Alchemist’s Bomb), Splash Weapon Mastery, Distance Thrower, Improvised Weapon Mastery, Mud in Your Eye, Charging Hurler, and Improved Charging Hurler. These feats allow Nageru to throw more things, throw more accurately, throw farther, and throw out some nasty debuffs (pun sort of intended). Dodge and Mobility serve mainly as filler, but they provide some defense which is never not needed.
The Discoveries chosen for this build serve mainly to emphasize the throwing weapon combat style. This is done by either providing cooler things to throw (Smoke Bomb, Glassfoot Bomb, Tanglefoot Bomb, Blinding Bomb, and Poison Bomb) or by making the more mundane throwables better (Celestial Poisons and Concentrate Poison). Fast Healing is taken as it is a great quality of life Discovery that makes you nigh unkillable. One strong recommendation is to invest in the Blinkback Belt item and/or a Returning Dagger as soon as possible to mitigate the cost associated with replacing all the daggers you throw at people.
This build is either very friendly to new players or very unfriendly to them. Depending on how much you invest into obscure items it is possible to have this character pump out as much damage in one turn as the AoE focused Wizard. In combat this character serves as a mid-range AoE machine, capable of either killing or wounding large groups of enemies.
Race: Human
Class: Alchemist (20)
Ability Scores:
Build Information:
Pre-conversion Nageru is a character that focuses on throwing items at her foes. From my understanding these items can be anything from daggers, to bombs, to chairs.
From a mechanics stand point this build is one that is amazingly powerful at low-mid levels, but it sadly falls a little short after about level 14. It is built to do one very specific thing, throw stuff; this throwing is done through the feats Weapon Focus (Dagger), Point Blank Shot, Weapon Focus (Alchemist’s Bomb), Splash Weapon Mastery, Distance Thrower, Improvised Weapon Mastery, Mud in Your Eye, Charging Hurler, and Improved Charging Hurler. These feats allow Nageru to throw more things, throw more accurately, throw farther, and throw out some nasty debuffs (pun sort of intended). Dodge and Mobility serve mainly as filler, but they provide some defense which is never not needed.
The Discoveries chosen for this build serve mainly to emphasize the throwing weapon combat style. This is done by either providing cooler things to throw (Smoke Bomb, Glassfoot Bomb, Tanglefoot Bomb, Blinding Bomb, and Poison Bomb) or by making the more mundane throwables better (Celestial Poisons and Concentrate Poison). Fast Healing is taken as it is a great quality of life Discovery that makes you nigh unkillable. One strong recommendation is to invest in the Blinkback Belt item and/or a Returning Dagger as soon as possible to mitigate the cost associated with replacing all the daggers you throw at people.
This build is either very friendly to new players or very unfriendly to them. Depending on how much you invest into obscure items it is possible to have this character pump out as much damage in one turn as the AoE focused Wizard. In combat this character serves as a mid-range AoE machine, capable of either killing or wounding large groups of enemies.