I will definitely try that, thanks. Where would I need to go to submit this ticket? I honestly have no idea, haha.
Thanks, I just sent in a support ticket. On the website they suggest hard resetting the console, resetting the MAC address, and reinstalling the game, all of which did not work for me. I'll post again if they are able to do anything for me to remedy the situation.
It seems that feature just isn't working right for a lot of people, this is a copy/paste about it from the 505 cs site.Um... im having a bug on xbox 360 of transferring my saves to xbox one with the cloud it says an error no code nothing just saying that the cloud has an error i have had my friend try this as well its says the same thing some one please help.
I believe we're still missing the Optic staff as well
The update for Console is at 1.2.4 except for these items in the spoiler...Hello.
As long as I know, we're now on 1.2.4 for console version. But, there's still missing some items from the update.
The Queen Bee still not dropping Bee Wax, and the Hellstone can't be used to create the Imp Staff. Same with the Spider set.
Does this update contain the items from 1.2.4 just like the PC version, or only some of them?
Oh,and there's a glitch similar to the bunnies one, but they were penguins instead.
The update for Console is at 1.2.4 except for these items in the spoiler...
GAMEPLAY MECHANICS
MECHANIC CHANGES/BALANCE
- Wearable Accessories
- Chest Naming
- Infinite Wiring
- Ability to change Hair Style in-game
- Ability to change your default clothing at a dresser
- Vanity Wings (dyable)
- Ability to place Switches and levers on a wall
NPCs
- BALANCE: Reintroduce Re-Spawn timer
- BALANCE: Other Balance changes
- Reintroduce Coin Gun (loot – pirate invasion)
- IMPROVEMENT: Overwrite console auto-dig code with PC auto-dig code
- BUG: Reduce ore sparkles brightness
- BUG: Don't show enemies names when they are in darkness.
- BUG: Only auto-place 1 torch per press
- BUG: Heart crystal plays shatter sounds every hit, instead of when it breaks
- Remember hits for tiles
- ART: Update splash screen
- BUG: Fix minion sacrificing code (bug: The Tempest Staff fails to summon Sharknado if another minion is already present.)
ITEMS
- Stylist
Firefly in a Bottle
Lightning Bug in a Bottle
Mallard Duck Cage
Monarch Butterfly Jar
Purple Emperor Butterfly Jar
Red Admiral Butterfly Jar
Ulysses Butterfly Jar
Sulphur Butterfly Jar
Tree Nymph Butterfly Jar
Zebra Swallowtail Butterfly Jar
Julia Butterfly Jar
Spectre Mask
Diamond Ring
Crimson Cloak
Mysterious Cape
Red Cape
Winter Cape
Bee Headgear
Bee Breastplate
Bee Greaves
Hornet Staff
Imp Staff
Queen Spider Staff
Spider Mask
Spider Breastplate
Spider Greaves
Slimy Saddle
Bee Wax
Sail
Honeyed Goggles
Optic Staff
Spider Staff
Pirate Staff
Slime Hook
Sticky Grenade
Molotov Cocktail
Spider Fang
Slime Gun
Seashell
Starfish
Blue Dungeon Chandelier
Green Dungeon Chandelier
Pink Dungeon Chandelier
Weapon Rack
Fireworks Box
Firework Fountain
Music Box – Pumpkin Moon
Music Box – Alt Underground
Music Box – Frost Moon
Music Box – Underground Crimson
Life Hair Dye
Mana Hair Dye
Depth Hair Dye
Money Hair Dye
Time Hair Dye
Team Hair Dye
Biome Hair Dye
Party Hair Dye
Rainbow Hair Dye
Speed Hair Dye
Hair Dye Remover
Ducky Wallpaper
Confetti Block
Confetti Wall
Confetti Block - Black
Confetti Wall - Black
Living Fire Block
yes, but I can not use the character
ok, thank you XDKnown issue - they are working on it as of last week. Just hang in there for a bit longer.
yes
They didn't drop acorns until 1.3Due to my love for this game, I've finally decided to create an account here. There's a bug of sorts I've noticed while playing the other day - Shadewood and Ebonwood trees do not drop acorns when cut down. I've noticed on PC they do, but maybe it was a 1.3 addition. I only play on Xbox360.
I haven't seen this mentioned, and figured this would be the best place to post it.
They didn't drop acorns until 1.3
Be patient. Programming is hard so it`s going to take them a while. Even with programs like Javascript and Python, programmers still have to sit and look through every line of code and command to try and find the errors. If you knew how difficult it is you would wait alot longer. Terraria has alot of stuff so it`s going to take them awhile.
I know. But one year is just so long. And, like I said: I know that if they knew the issue they would've fixed it already. i also know programming is alot of work, especially if you have errors/bugs from unknown origin. Thing is, 1 year is alot.