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You know how certain enemies have some small quirks about them, like the werewolves/vampires being especially weak to some itens, and how Crawltipede only targets you if you're on the air. How about we expand a bit? like with special moves or small interactions.
You know how so people want some post-moon lord content, well, I think I had an idea to fix that up a bit. Challenges, special versions of the boss fights and events with end-game level stats and other alterations, but they don't offer any new loot to make the player stronger.
Here are some challenge ideas I had:
- Cornered, two WoF coming from opposite sides of the world
if you could change something about the town NPCs, what would it be?
I would give them more dialogue, like reactions to when you defeat certain bosses or events. Some examples being the mechanic with the mech bosses, the dryad with Plantera and the angler with Duke Fishron. Just a small touch to make them feel more alive, but to be fair, 1.4 already did a good job on that department.