Architect Mar 16, 2016 (MMXT1) The intro stage is almost finished and I also changed Zero a little to make him even closer to the real game.
(MMXT1) The intro stage is almost finished and I also changed Zero a little to make him even closer to the real game.
Architect Mar 8, 2016 (MMXT1): Finished building the central area of the base, building the intro stage now.
Architect Mar 6, 2016 (MMXT1): Zero will gain access to the next level when he beats the first boss and so forth. He gets abilities to help fight the next one.
(MMXT1): Zero will gain access to the next level when he beats the first boss and so forth. He gets abilities to help fight the next one.
Architect Mar 4, 2016 I'm gonna lay down the first tiles for MMXT1 this weekend. I have a general idea of how I want 1 stage to look, and the main lobby.
I'm gonna lay down the first tiles for MMXT1 this weekend. I have a general idea of how I want 1 stage to look, and the main lobby.
Architect Feb 19, 2016 It's pretty much final that in Part 1 of the Megaman map you are Zero, and then Mega Man in Part 2.
Architect Feb 17, 2016 I have been outlining two Megaman adventure maps. It's still going to be a while before a tile is placed.
I have been outlining two Megaman adventure maps. It's still going to be a while before a tile is placed.
Architect Feb 8, 2016 Now I am 27. 27 is 3 to the third power. 3 triangles in the Triforce. One upsidedown triangle in the Triforce. I am now illuminati.
Now I am 27. 27 is 3 to the third power. 3 triangles in the Triforce. One upsidedown triangle in the Triforce. I am now illuminati.