Terraria is 10 years old! Join the celebration with contests, prizes, and chats with the dev team here
PC NEWS: 220.127.116.11 update is out! More info here. Report bugs here
CONSOLE 1.4 NEWS: The current plan is to have Terraria: Journey's End out for Xbox and PlayStation in Q3 2021 (Jul-Sep). Switch will follow shortly afterwards. More info here. Stay up to date with console news here
MOBILE NEWS: Stay up to date with the latest mobile news here. Report mobile bugs here
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Ok. So assembler literally works as it is described in the post. You attach it to a CHEST with materials, provide it with recipe and wire it to assemble. You can wire it to your item injector, so it will try to assemble the product each time item gets inside the chest. It works perfect with...
Soooo... still no dash hotkey remapping? There's a Starbound mod for it, I heard that these to games have similarities in code - maybe that'll help. Vanilla dash key is a single reason I don't use any dash items at all. I just sell that stuff.
If I get used to modding in Terraria (it kinda differs from games I modded before so I'm having hard times to adapt) - I will try to continue the work Fooksie started. No time limits. No promises. Just the idea.
I actually used the mod for a few days after update and everything was fine. Thinking of it now - something effed at the moment, when I got myself the second Builder's reserve. My original Builder's Reserve lost all of his icons in the ui, while still having the items in it. So I rushed to throw...
Just found a bug, where when I open bag and click on item in it - it picks up as normal, but the bag ui sticks to the cursor. Never experience this before today. Pretty sure it's either a tMod bug and this needs to be restarted or it may conflict with MechTransfer I've just installed.