PC NEWS: 18.104.22.168 update is out! More info here. Report bugs here
CONSOLE 1.4 LAUNCHES SEP 30: The official launch date for Journey's End to arrive on Xbox and PlayStation is September 30th! Click here for more info. The plan is to have the update on Switch out later this year. Stay up to date with console news here.
MOBILE NEWS: Stay up to date with the latest mobile news here. Report mobile bugs here
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Such a gorgeous mod! Really enjoying playing around with the pillars and stylish new blocks, especially sandstone and its furniture.
Would it be possible allow the new light sources to be turned off and on again with a wire signal like vanilla lights can?
Thanks heaps for making this mod.
The Vortex Pillar already creates portals that fire bolts at the player, so i'm not sure about the Burnout suggestion.
I would also change the sabotaur to Vortex, as I feel like it would feel more in place there. I mean, something like hwta you have described doesn't really fit the "summoner"...
That lookin pretty good.
Tie Fighters given a facelift. Kinda nice, they can now hover in place.
2 totally new main characters? Probably. Interesting to see their roles.
Stormtroopers also get a facelift. I am honestly not too sure about this one. They look "modern" I...
She spawns as "Lost Girl", and stays that way until you get close to her, and then she turns into "Nymph", and becomes hostile. This will happen EVERY time you encounter one, it is not just limited to the first ever spawn.
Magical Harp! Why does nobody remember this weapon? Beat the Twins with your Crystal Storm, get thr required materials, and use the Harp in a large box, like the ones mentioned above, and the Destroyer will be delt with.
ClusterMissile, ClusterMaster, ClusterMinion, ClusterMech, ClusterMercenary, ConstructorMissile.
AdamantiteArsonist, MythrilManiac, PalladiumPaladin (hope to add the rest of the hardmode ores)
Dota2 characters (the ones I remember and have not deleted for space): Centaur Warrunner, Chaos...