Found your post about pyramid loot and have to agree. It drives me nuts that the devs went out of their way to make it so that you could get almost everything no matter how your world spawned but left out such good items.
Some people seem to think the game is more interesting when you're arbitrarily locked from getting the items you want without making multiple worlds.
I see people throw shade at Calamity for making players fight SCal in a box but honestly, I think it’s the right call. The game is absolutely BLEEDING with Runaway methods that make the bosses absolute jokes and a great many bosses would become a lot more interesting if fought in a limited area.
I have a strict no cheesing policy (with the exception of EoC who I just use explosive bunnies on because of how much the fight bores me and drags on) I don't even make an arena for most bosses (the only exceptions are queen bee and plantera who you kind of have to make one for) I don't want...