I think it would make complete sense if Bees did summon damage rather than magic/melee as they currently do.
To be clear, the beekeeper would still do melee damage but the bees it summons would do summon damage.
This would make a early game weapon for the summoner that is rather effective and...
I am sick of how summon AI works, and i realised that tmodloader api uses c#, probably my best known language, so i did the basic tutorial supplied, and am now wondering, how would i make something that forces all summons to target a specific enemy?
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