For issues you find with the Switch and Console releases, please follow this link and give as much detail as possible. This is the speediest way to get info to Pipeworks and get a hotfix in the works.
For issues you find with the Mobile 1.3 update, please follow this link and give as much detail as possible. This is the speediest way to get info to DR Studios to look at your issue. Also, some troubleshooting hints here.
Hang on, I just realized that the spoiler for music for "an existing event" hasn't really been discussed too much yet... Here are all of the different events that don't have music yet if you're curious:
Can someone attempt to explain to me why some people prefer easy games over hard ones? I've found that I tend to feel listless after playing games which are too easy, and hard games are fun for me even if I don't succeed at them.
It has been confusing me for a while... so I would appreciate an answer.
An alchemist class? Hell yeah! I just found your profile post on this and I hope you'll have the time to finish it!
If you're looking for any ideas on how it could play, I would try adding mixes to use with your flasks. They would enhance the flask with various effects, so you could have a frostburn mix that would add some extra damage and make the flask spew out a few frostburn embers.