Ran into some bugs but they were all in MP. Witnesses randomly disappear and never drop Moon Dust. One-Shot de-spawns after his into animation in the snow biome on the surface. Rarely see the split caster to catch the Unfortunate Souls.
I just started playing recently and I really like this mod. I've noticed something and I'm not sure if it's been brought to your attention or not but it appears the 'gore layer' is on the wrong parallax layer (seems way behind the foreground) and should be brought to the foreground layer ? This...
I've managed to down the Wall of Flesh @ lv 48 using Phoenix Blaster and a very long hell platform. However, I've run into a new problem now that I've hit hardmode and that is my invul machines are broken because the Blue Slimes generated by the Slime Statues in the machine are KILLING me :) -...
Thanks for all the input/help. I had to fish for hours to finally get the handgun as my dungeon didn't come with one. Once I had the Phoenix Blaster in hand I did a trial run (no buffs) and I see that it seems that it's doable. So I'm going to grind more levels and $$ to convert my stuff to a...
I'm using the best weapons/armor available pre-hardmode. Most of the guns do 1-2 damage against WoF with Meteor shot. I have however, not tried the phoenix blaster yet but the auto guns are useless due to WoF's armor. BTW, updated my previous post with more information about my stats and the...
I have a question about the Wall of Flesh. I'm on expert map, this boss has well over 54k hitpoints. My best weapons only do 120 dmg at the most and those are either melee or semi-auto. I run out of room fighting this boss because my pre-hardmode weapons are so weak? Is this normal ?
Version...
(never mind, figured it out) Is there a way to take a world off Critical, perhaps back to Expert. After playing a good bit I now realize on this Critical world I'll never kill a boss. Thanks and sorry if this has been asked before, I couldn't find it.
No, the problem is not tModLoder. Many other mods, both large and small, work flawlessly in multiplayer with the newest compatible version of tModLoader. This is specifically a report that THIS mod doesn't work well in the newest version of tModLoader/Terraria whilst in multiplayer. Take it or...
Reporting that with tModLoader 0.9.2.3 (compat version) with the new Terraria update 1.3.5.5 that this mod causes incredible lag in multipler; the monsters are not appearing altered on clients that are not connected on the hose machine. Single player works great though.
I searched but was unable to find any information about this: Is the GoG version 0.8.1.2 functionally equal to the newest version, 0.8.2.1 and if not will it impact mods run by the GOG version and is there a plan to update the GoG version of tModLoder? Thanks!
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