Thank you for the response. Got it figured out though. Loaded the un-modded .exe first so the buffs wouldn't load on the character. then loaded the modded .exe with the buffs removed from the options and it worked. :)
ok this seems to be common problem
found another thread too
https://forums.terraria.org/index.php?threads/d-pad-hotbar-not-working.111337/
Trying to place items on the d-pad hotbar just makes them flicker for a second and disappear
Credit to neonkanto for this gif from that thread:
I'm...
I absolutely love this tool so much it has improved the quality of life ingame drastically
I do have a suggestion for a tweak:
Removing the limitations/nerfs on Statue Spawners - so everything spawned via Statue has normal drop rates, and also can be caught in Bug Nets.
I wanted to make a...
I think the Difficulty Setting should be noted because the seeds for some things do not work in other settings.
Anyone have a Journey Mode Seed with Sandstorm in a Bottle? [EDIT: I've tried a lot of Pyramid seeds but don't seem to spawn Pyramids in Journey Mode]
Yeah i noticed imksushis mentioned a few times which i thought was weird.
And a big part of why i wanted this Shop Market mod was BECAUSE Merchant and Dryad and Mechanic have overloaded shops because of my modlist (if there was a way to disable them selling certain things I would do it that way...
I hope this is relevant bits, i grabbed everything mentioning the market at the end of that log right before i posted.
And it's done the same thing, once when I attempted to type "Trader" and the one i got the screen shot of is when I attempted to type "Merchant"
crashing as soon as I type...
This is awesome!
I know a lot of mods add things to the Merchant, possibly overloading his regular shop, will this mod load everything he is *supposed* to be selling because of space limitations?
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