For issues you find with the Switch and Console releases, please follow this link and give as much detail as possible. This is the speediest way to get info to Pipeworks and get a hotfix in the works.
1.4 will bring many changes to the PC version. We strongly advise making plans to back up your worlds and players prior to updating your game. More details here.
Begin your search for Journey's End information here and here. Please report bugs and issues for Journey's End here.
For issues you find with the Mobile 1.3 update, please follow this link and give as much detail as possible. This is the speediest way to get info to DR Studios to look at your issue. Also, some troubleshooting hints here.
If you want an honest answer, I honestly don't know. At this point I'm pretty much convinced that the res stuff is unfixable because of how terraria is poorly coded (and I am not joking on taking, even rewritting that method entirely didn't work). Also do note that 64bit require more power than...
So speaking as the leader of the 64bit project. Would this make 64bit kinda harder to install with the fact that steam will delete 64bit if the normal tML update? Which would also mean that everyone using it currently would most than likely be forced to either wait for a 64bit update or...
So from the troubleshooting guide, we have this which might fix your problem:
System.AccesViolationException: Attempted to read or write protected memory.
Why this happens: WASAPI can’t initialize your audio client.
1. Press Win+R to open Run. Type SystemPropertiesAdvanced and press...
So either you have audio outdated driver or you need to do that special command.
You can ignore, screen tearing because you run above 60 FPS, either get Frame skip off or subtle or adjust your monitor refresh rate
Steam, my games only contain the save file