Jesus. It's been like three years and I totally forgot about this. I can't believe I thought that quality of art belonged on the internet haha
Anyways, I finished it. It still doesn't belong on the internet, but it's about the principle.
http://imgur.com/a/ug9CTRV
EDIT: Based on your profile...
I've just been SO busy. I can start Friday, if I forget please remind me. I had some issues with layers where I had to restart everything because transparency was not working properly because I forgot to set the color layer to hybrid mode.
Ok, I'll be sure to add the art to the front page.
I am a tiny bit familiar with Bisharp. I played a bit of Pokemon Mystery Dungeon (The new one) and I remembered that he was a bad guy and that he looks like a samuri dude with axes for a rib cage. When I draw him I'm going to use a reference...
Yeah, I like that idea. Choosing which one would be cool as it would let you orient your character from the start. It would help the annoying "Pick Trick" where you mine and attack at the same time with your copper pick.
I support 50%. I like the idea of these weapons, it's just I kind of don't like the chance to spawn with one and I also don't like the crafting recipes. And I totally agree- early game needs a little more variety. The point of early game is that most weapons are similar, but they are usually too...
EDIT: The software I used just stopped using pen pressure and now everything I draw looks terrible. I'm going to have to find a new one, sorry for the even bigger delay. I promise I will finish them ASAP once I can get it working or once I find another program I can use. (Any recommendations...
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