ok so the patch notes say the brain has a 1/6 chance of triggering, I did several tests and it is abundantly clear this is not the case. what is the actual chance? did they mean to type 1/16 because that seems to be the case? also, does it stack with the black belt?
also, the crown of transcendence isn't working? like, I can use crowns of permanence fine but I can't figure out how to use the other ones, like when I've clicked on it and it has gone dark it isn't consumed and it has no effect. this is either a bug, or it needs to be more obvios how to use them.
After playing for a while i have some feedback.
*You level up way too easy, either decrese the stats you get from the skills or increase level XP
*Knuckledusters way too op. i shouln't be able to take down all pre-hardmode bosses with an item that costs 2 gold bars
*the crown of trncendence isnt...
If you haven't heard of the hermitcraft server it is a Minecraft server where a dozen or so youtubers play on late game; basically, they complete the game in a few episodes but carry on by filling there time with building humongous bases or building farms or making mini-games. And so I was...
you should implement a system where the mod calculates what value an item has from what it is crafted with, as this would also include some modded items. of course this wouldn't affect uncraftables and i have no idea how to code this idea but i'm sure jopojelly or somebody would if you asked...
Wow, nice going with this, must have taken a long time to get this far. was just thinking that to make life easier for yourself you should implement a system where the mod calculates what value an item has from what it is crafted with, as this would also include some modded items. of course this...
Hey just realised yoi said you are open for sugestions, any chance you can do some for my mod?
If so id like:
A king of trees (boss)
Antimatter (material)
Ancient wood (material)
Snowfall (weapon, idk what it looks like so long as it looks good)
I hope you will concider my request and i will...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.