Recent content by kyllinglove

  1. K

    tModLoader Official tModLoader Help Thread

    Here it is: using Terraria; using Terraria.ID; using Terraria.ModLoader; namespace Fmod.Projectiles.WeaponProjectiles.Ranged { class HarpyBowProjectile : ModProjectile { public override void SetStaticDefaults() { DisplayName.SetDefault("Feather"); }...
  2. K

    tModLoader Flames Mod

    Basically nothing has been added
  3. K

    tModLoader Official tModLoader Help Thread

    I'm new to modding and can't understand what is wrong with this. Both projectiles fire, but the "HarpyBowProjectile" doesn't hit enemies, dummies etc The code: using Microsoft.Xna.Framework; using Terraria; using Terraria.ID; using Terraria.ModLoader; namespace Fmod.Items.Weapons.Ranged.Bows {...
  4. K

    tModLoader Flames Mod

    Me and a small team are currently making a mod called the Flames Mod. We are currently just 5 devs, so it will probably take a long time until it is published. The mod adds a lot of content for all stages of the game. The mod could be refered to as Calamity, but the devs aren't always drunk. We...
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