Thank you, that helped! It took some tweaking but it works now!
EDIT: Do you know what the Graveyard Biome is called in Recipe.Condition? Because InGraveyard doesn’t work, but InDesert works fine and I can’t seem to find a list of Conditions for crafting anywhere
How would I go about making a recipe for a vanilla item? I’ve gotten a recipe for a mod accessory item working, but I keep getting errors with this. I haven’t been able to work it out from the guides I’ve seen, and there are a lot of guides that seem to be for the 1.3 version.
So I'm pretty new with modding Terraria, and I have an error I can't figure out:
Error CS0118: 'CraftableStatues' is a namespace but is used as a type.
Here's the code I used:
So I'm loving the new update, and the cool new statues and logic, but I was just wondering if anyone knows how to obtain the bee trap in your inventory? I'm a bit of a collector, and wanted to know if you could actually obtain them.
Yes, why is this not a mod yet?
Actually, now that I think about it, I want most of your ideas in a mod! The confection, the collaboration on the sensation, buffing bosses with trophies... You have some great ideas.
Mortal Kombat to be precise.
Anyway, a weapon referring to a woman in Greek mythology with snakes for hair that could turn people into stone with her gaze.
The painting Jacking Skeletron.
For some reason my alerts stopped working, so I missed a few chapters. Weird.
Anyways, this is an amazing story! I've been following since near the beginning, and can't wait to see how it plays out! Interesting take on all the bosses, never thought about the player being the villain in the game...
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