Hello!
I have made a music pack for Terraria with the new 1.4.2 update. Everything works fine except for one thing - the music doesn't loop. Each song will play once, then stop.
Is this an issue with my pack specifically, or a bug in the update?
Here is my music pack:
Steam Workshop::Unofficial...
This may work on singleplayer too. When using ice rod on the middle block of a door it breaks for everyone else on the server. For me the door drops the item but I can mine the door and get the item again.
I attempted this on the temple door and I have to hoik through now because the ice block...
Back with another bug report!
So my friends and I are doing expert mode for the first time and we all stink so we've lost to the WoF a few times now even in hardmode.
After we've all died and respawned back at base, the WoF appears to be stationary on the map and it doesn't despawn for a while...
It’s that simple. I’m pre-hardmode but I can do /moonlord, even though I haven’t unlocked the emote, and the emote will show up. To be honest I’m not sure if this is intended or not.
Also I feel should be changed to /eol for consistency.
I was thinking the desert could be based off of sandstorm music.
Jungle could just be something cool sounding (I guess that’s the whole point of a soundtrack)
Hey!
I’m not sure if this is part of 1.3.6, but for more biome consistency perhaps soundtracks for the underground jungle and desert could be added.
-MagicHutch
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