Personal stuff, also was not happy doing not a better version of the potion. For that, I am doing some planning of some other resource pack. (and I deleted the potion and my other packs due to low quality)
note: i might finish all potion in the next week for sure, just got some private stuff to do
current state: it takes longer again due to some private stuff again
This pack aims to change the boring potions into something uniuqe. Currently the first version features the health, mana, restoration potion, strange brew and all bottles being resprited. Right now i added the third update adds 10 new sprites and 1 remake
Currently i created not so much new...
Because the official terraria discord server created 2 new channel about the games 10th anniversary, i was thinking why not the whole community is making
a own ressource pack to honor the anniversary and re-logic.
my current idea was that one member is doing 1 sprite (+json file if the items...
Now, i got a new problem. I want to change now the text of the terraprisma but for some reason its not working. not sure if it works like the master mode item. Here is the code:
{
"ItemName": {
"Terraprisma": "Memory Of Fractal",
},
"ItemTooltip": {
"Terraprisma"...
(its good that its possible, but i dont know what code i must type to get it work)
nvm than, thanks fireom. found the code and changed it ( worked now)
for example for a master mode pet: "KingSlimePetItem": "Summons the lost slime kings son\n'ngl but that slime is funky.'", ( is for the tooltip)
So i am starting my own ressource pack and wanted to change a master mode item the name and tooltip but it is not working, i am actually not sure if its possible to modify these type of items.
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