Mille Marteaux
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    i have come to the expert opinion that not the bees is unplayable in its current state so i'll see how long i go before getting tired of this instead
    MoultonLava
    MoultonLava
    what are the best secret seeds in your opinion (also can you do the Constant or Celebrationmk10 after this?)
    Mille Marteaux
    Mille Marteaux
    Drunk world and Don't dig up are really good seeds since a full playthrough is a reasonable expectation on them. Drunk world is notable since you can get both evils naturally in a world meaning you naturally get both biome chests. Great if you don't want to commit to one world evil over the other.

    I haven't played The Constant but its wide open caves are interesting and contribute a lot to making gfb better to play. Hunger and darkness mechanics don't really add anything to the game in practice but they're funny flavor.

    Celebrationmk10 is silly and funny but would be improved by Jungle Mimics not spawning in the temple.

    For the worthy is a fun challenge that does run the risk of overstaying its welcome if you play it repeatedly but is plenty fun on occasion.
    Mille Marteaux
    Mille Marteaux
    Get fixed boi is actually really fun if you go into it with the right mindset. It's a little troll-y due to the effects of The Constant, Not the Bees, and Notraps.. but the world generation is haphazard in a uniquely thought out way that's worth experiencing at least once, even if only on Classic/Expert.

    No traps isn't really interesting past Wall of Flesh, arguably after Skeletron since you can just cut all the wires at that point. You just blow up the underworld to deal with it.. it's kind of why I've started slowing down on my own notraps playthrough now. The worldgen is funny

    Not the bees is something you generate in Journey mode or on an established character to explore the world and laugh at the crazy worldgen but I don't think it's really fun in its current state beyond maybe classic mode. It's definitely worth exploring.
    call me crazy guys, but i think terraria might be a sandbox action/adventure game with many ways you can play it and triumph over the challenges you face
    after 2200 hours in this game, i've come to an expert conclusion on melee weapons
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    Post-Plantera Slimes do more damage to me than Chaos Elementals. That's relatively confusing.
    20 treasure bags. three dev sets. one of them is the set i wanted. nice
    You...... I like you.... :dryadpassionate:
    OFF
    OFF
    boulders are (almost) always the answer. It's a valid alternative to 42 too.
    HELP THE SLIMES HAVE 250 HP
    12k hp eye of cthulu. brutal
    wat if dungeon guardian has a treasure bag
    Doylee
    Doylee
    He's not a boss. But lol.
    Cyrman
    Cyrman
    He actually does, Red was talking about it on Reddit.
    Devalaous
    Devalaous
    Please dont spread misinformation, he does not have a treasure bag.
    Should I keep my key molds for collection's sake or make them keys right now?
    Mille Marteaux
    Mille Marteaux
    They're apparently being removed from drops and just the keys are going to drop. I just have no idea if all molds will be auto-converted or if they'll be kept for legacy items.
    Dusty Sinclair
    Dusty Sinclair
    I imagine they'll be converted into keys. If they aren't, I imagine they will become valuable collector's items in the Terraria community... time to go farm some.
    Mille Marteaux
    Mille Marteaux
    Alright, yeah, good enough reasoning. I'll just hold on to them. Whatever happens, happens. Thanks for the input.
    my body is ready
    I really hope that placing boulders on workbenches and causing them to instantly roll isn't removed in 1.3, it's one of my favorite weapons
    DK Jr Math should be the next esport
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