You didn't bother backing those statement up with any evidence, so I'll look into it for you.
29 damage times 4.94 projectiles times 4% crit chance times 3.75 uses per second = 558.714 base dps. Let us not forget that defense basically doesn't exist for the melee class either as there's a...
What would deerclops drop in melee runs then? Lucy the axe is balanced around being a melee weapon except it also happens to be a tool.
Also, sawtooth shark is an effective enough weapon that it outclasses some pre-boss weapons particularly if you’re a mage or summoner.
How good are greater healing potions in your opinion? Because vampire knives are over twelve times as strong. That’s not an exaggeration. They restore 150 health in 5 seconds, which is a twelfth of the time healing potions do it. And in practice it’s always even more than that due to the healing...
Judging by the design philosophy of journey mode being built around self imposed restrictions and rules, the devs are entirely content with just leaving classes as arbitrary restrictions that players put on themselves, and I agree honestly.
Also, you forgot about pickaxes. Those are melee weapons.
That’s… not true at all. It seems like only the off-topic and roleplay sections of people were affected by this. The majority of the people in the other sections either don’t care or they sympathize but don’t feel that they can do much and certainly aren’t leaving over it.
I don’t like this...
I’m uninstalling terraria tbh, the last straw was when putting a safe inside of a safe didn’t create an object with infinite mass and cause the collapse of the entire universe.
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