They are, but when you swing in style 3 after style 1 for example, the sword will flash behind your character before teleporting where it should for the style change. It inflicts damage behind the character as well, causing an overall buggy feel.
I ended up getting it to work partially how I wanted, and two things.
1. Using 0 as the standard swing style didn't work, 1 was the original swing instead
2. The sprite and using of the item is glitchy, as I don't think any item was meant to be used in more than 1 style
How would I go about increasing the swing style by 1 with every swing, then resetting it after the style = 3? This is the code I have so far, with no luck, any help would be greatly appreciated
using Terraria;
using Terraria.ID;
using Terraria.ModLoader;
namespace testMod.Items
{
public...
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