PC NEWS: 22.214.171.124 update is out! More info here. Report bugs here
Journey's End on Xbox and PlayStation!: Get all the info by clicking here. As of Oct 19 a new patch has been released.Click here for Known Issues and FAQ. For any other bugs, report them (with as much detail as possible) here.
MOBILE NEWS: Stay up to date with the latest mobile news here. Report mobile bugs here
You are using an out of date browser. It may not display this or other websites correctly. You should upgrade or use an alternative browser.
Hey, thanks for looking into it. Unfortunately, Autoswing is in fact already On when I test the staves. And only the Sanguine Staff is able to autoswing. Judging by your response, do you think this is unintended? Are all summoning staves supposed to be able to autoswing when Autoswing is On?
Yeah it's not as game changing as allowing all melee weapons to autoswing by default. But it's still a good change. Even if it's just to bring it in line with the rest.
It became apparent when I was attempting to beat daytime EoL. I had to resummon multiple times because, well, it's daytime EoL...
I'm not sure if summoning staves can autoswing on the desktop version. But I would like to request that they be allowed to autoswing on mobile. So that it's convenient to summon the maximum amount of minions.
Interestingly enough, there is one staff that I found that can autoswing. The Sanguine...
Frequent and repetitive crashing on this tablet. Can't seem to find the exact cause. Sometimes back to back boss fights are fine with no crash and other times it crashes while only fishing. But it usually crashes after I have had the game open for a long time. Maybe it is a memory issue.
Is there any update on this matter?
The issue is basically like this:
What I think should happen - currently attacking with Weapon A (autoswing), tap Weapon B to switch to it while still attacking with Weapon A; Weapon B starts firing off as soon as it is switched.
What actually happens -...