Recent content by Remiria Sukaretto

  1. Remiria Sukaretto

    PC Sampling the Sounds of 1.3

    Interesting... it's nice to have a peek at what you guys are up to in the now. I will not be listening to it though, have to save the feelings. As for the people who still beg and plead for a release date, my advice is to distract yourself with tangible media until it's done. Life is full of...
  2. Remiria Sukaretto

    NPCs & Enemies NPC Alignments

    I wasn't aware. I'll like and support that. This thread could be closed, either way.
  3. Remiria Sukaretto

    NPCs & Enemies NPC Alignments

    The idea hit me when I was spelunking around in mixed biomes, and being attacked by more than one "faction" of enemies at a time. What if, for example, the hallow and crimson mobs fought eachother? Say you're digging around in a mushroom biome, when a flying bat from outside zooms in before...
  4. Remiria Sukaretto

    Game Mechanics Ammo Indicators

    I am a vampire, and I support this idea. /sunglasses
  5. Remiria Sukaretto

    Game Mechanics More Map Features

    I like the idea of marked things having a needle point to them, on the minimap. This could be waypoints, as well as highlighted things; like ore! UHUEHUHEUH~. As for the enemies popping up with a hunter potion; I agree. As for this being OP? I disagree. When I was your age, I didn't use a...
  6. Remiria Sukaretto

    Game Mechanics More Map Features

    I really hate to bump this, but there's literally no responses!
  7. Remiria Sukaretto

    Game Mechanics More Map Features

    Hello everyone! I've been following the forums only recently, but have been playing the game for years. With the not-so-long-ago addition of the map, I have been using it often to find ores in places I have already been to, yet may not have scoured thoroughly. This has been really useful for me...
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