I'm not the author but i'm assuming the mod changes the way that data is saved. You can only use it in a fresh world and keep it enabled. It won't work if you add it to a pre-existing world and if you start a world with it you can't disable it then continue your world without it.
Apologies for the late reply. That's a hard question to answer. Even though we're an English speaking server we have players from all different timezones. You're not late at all, currently we're still pre-hardmode in Season 3. Even if you join late there will be players who are more than happy...
When using the console command "rew-cheats-toggle" it causes an error "Constructor on type 'Terraria.ModLoader.ModPacket' not found.". Cheats don't get enabled and the settings aren't updated.
Edit: Mod Helpers is installed, that and rewards are the only ones enabled and in the mods folder...
I'm running a medium sized public server and this would be an amazing mod! Being able to run multiple server instances on different ports and switch between them seamlessly in game is a dream. Would allow servers to make use of more of its cores.
I'm running a large multiplayer server. Does anyone have an idea as to what's the maximum capacity of magic storage inside a single chunk? Even with "libMonoPosixHelper" i'm afraid my users will exceed a certain cap and cause chunks not to load/corrupt.
SOLVED :D
I had to use ModCompile_XNA rather than ModCompile_FNA (Releases · tModLoader/tModLoader). I have no idea what the difference is and why using the FNA library previously allowed me to compile mods. I'm so glad it's sorted though.
Hey guys, i'm trying to edit and recompile AlchemistNPC...
You still haven't fixed this after 6 months of being aware of it, have you stopped supporting this mod?
https://github.com/VVV101/AlchemistNPCLite/blob/master/NPCs/ModGlobalNPC.cs
Line 57-63
if (type == mod.NPCType("Tinkerer"))
{
for (nextSlot = 0; nextSlot < 40; ++nextSlot)
{...
Hey, do you plan on making this open source? I'd like to see the source code before adding this mod to my server. I might even try adding mannequins to the fix as well.
Hey, if you're still interested in a Modded Terraria Playthrough then Moddaria might be right up your street! Join any time!
Server forum post: Modded Terraria Server - Moddaria
IP Address: moddaria.com
Port: 7777
Discord: Join the Moddaria Discord Server!
Hope to see you there! Looking for some...
Hey, if you're still interested in a Modded Terraria Playthrough then Moddaria might be right up your street! Join any time!
Server forum post: Modded Terraria Server - Moddaria
IP Address: moddaria.ddns.net
Port: 7777
Discord: Join the Moddaria Discord Server!
Hope to see you there! Looking for...
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