For issues you find with the Switch and Console releases, please follow this link and give as much detail as possible. This is the speediest way to get info to Pipeworks and get a hotfix in the works.
1.4 will bring many changes to the PC version. We strongly advise making plans to back up your worlds and players prior to updating your game. More details here.
Begin your search for Journey's End information here and here. Please report bugs and issues for Journey's End here.
For issues you find with the Mobile 1.3 update, please follow this link and give as much detail as possible. This is the speediest way to get info to DR Studios to look at your issue. Also, some troubleshooting hints here.
Really cool post, I would love something like this to be added ~:). Here are a few minor changes I that think will make it even better. 1: Change the cutlass to a better weapon ~-_-, its not at all useful for Post-Hardmode. 2: No copper or silver in the chests please ~o_O, it becomes totally...
So, I was thinking about how cool the Star Cannon is a really cool (and slightly OP) weapon, and I thought of a hardmode alt and also a nerf to this really good gun.
Inspiration for crafting recipe: https://forums.terraria.org/index.php?threads/weapon-accessory-ideas.29005/
So, I was just thinking of different ways to play classes, and how you can play support(tank for melee) or go for raw damage, when I thought of a really cool support weapon. The Staff of Healing:
Upon hitting another player on your team they are given the friendship buff which heals 3 health...
*This idea is a WIP and constructive criticism is greatly appreciated.*
So, I was thinking about NPCs, and realized that the last NPC, the cyborg, is unlocked after you beat Plantera, or about halfway through hardmode. This leaves a no new NPCs in late hardmode, so I propose adding (drumroll...