Sadly it doesn't work... perhaps it's because I'm using pets from other mods? But that doesn't seem to be the case, since Dog Whistle doesn't get summoned either and it's vanilla :/
What I say is completely true. You're clearly not qualified enough to understand how utterly terrible Calamity's code is. I'm not gonna give a rat's :red: about some dumb rules when the only thing holding back a good mod is a very FUNDEMANTAL factor. Perhaps it is "hard-worked", but if that were...
:red: I also want to know. I'm using similar mods, and getting a similar issue.
Did every logical course of action possible but nor the client log, nor anything lets me even pinpoint the mod that's causing it.
Could be multiple mods at once causing it perhaps??
Okay so this mod would be literally a masterpiece if not for the simple fact that there seems to be absolutely no effort put toward OPTIMISATION.
tModLoader has some very strict limitations in terms of memory and the fact I can't have even two big content mods in my game is ridiculous!
Please...
Does autochests work fine on current tModLoader version? I'm not getting any crashes but there are some errors, but the chests seem to be gathering resources fine.
Guessing the mod is dead. Does anyone know of any alternative mods?
Although I'm not getting any issues using this mod, I'm trying to avoid outdated mods to minimise issues with my mod list.
It seems to generate things fine considering it's a dead mod, but I'd really love if we could choose what gets generated. Certain other generation mods aren't compatible sadly...
I like the 999,999,999 max stack size, but not when there's a risk of things being buggy when there are items getting stacked which simply are not supposed to be stacked. Otherwise I'd totally dig the mod though!
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