For issues you find with the Switch and Console releases, please follow this link and give as much detail as possible. This is the speediest way to get info to Pipeworks and get a hotfix in the works.
1.4 will bring many changes to the PC version. We strongly advise making plans to back up your worlds and players prior to updating your game. More details here.
Begin your search for Journey's End information here and here. Please report bugs and issues for Journey's End here.
For issues you find with the Mobile 1.3 update, please follow this link and give as much detail as possible. This is the speediest way to get info to DR Studios to look at your issue. Also, some troubleshooting hints here.
Simple, brilliant, why not? :D
Though I'd say to have it as a Wooden Chest item or to add it as a Water Chest item?
Or just have it be a rare shiny block that is kinda like naturally spawned Demonite/Crimtane ore.
The Tax Collector should have a base maximum of 10 gold and increase the cap by 10 gold for every boss you defeat after WoF.
Making the maximum end game cap have 1 Platinum and 30 Gold.
Just so you know you can edit your post after making it instead of triple posting :3
Also this is really an eye opener... (though I honestly am not really effected by this new system...) thank you for your service!
-carefully dips toe into a piranha filled lake-
I like the Pylon system because it makes me sorta adapt to different biomes and build in spread out places, plus it comes with early game teleportation! It's sort of like planting your flag down and colonizing a new area which I think is pretty...
I like this idea ^
Kind of like how tunneling through cracked dungeon bricks makes random other blocks "activate" and break tunneling through sand/silt/slush should have a chance for nearby blocks to loosen and fall as well!
True, feels like an odd addition when you look at all the other RNG that is already in the game.
But let's be honest here, is anything really clearly explained in all of Terraria? The community kinda just figures stuff out together and that's why you literally CAN NOT play Terraria blind/without...
They changed luck so it no longer gives negative effects only positive effects, that should clear all complaints about luck so we can just call it a RNG that can only benefit us, people were so cranky about this feature lol...
It's hard to tell what would be considered major by the devs since this was the last major update...
I'd really love to see this but it feels like changing a whole class structure would be major...
If they were going to do it they would've done it on release of the summoner class or at least...
I mean, if you just... I don't know .. play the game for like 3 hrs? You can get a pretty nice Platinum Pickaxe with mining potions and maybe even an Ancient Chisel or Slice of Cake.
It's easier than ever to mine fast....