• For issues you find with the Switch and Console releases, please follow this link and give as much detail as possible. This is the speediest way to get info to Pipeworks and get a hotfix in the works.
  • 1.4 will bring many changes to the PC version. We strongly advise making plans to back up your worlds and players prior to updating your game. More details here.
  • Begin your search for Journey's End information here and here. Please report bugs and issues for Journey's End here.
  • For issues you find with the Mobile 1.3 update, please follow this link and give as much detail as possible. This is the speediest way to get info to DR Studios to look at your issue. Also, some troubleshooting hints here.

Recent content by Themail

  1. Themail

    PC [Question] Creating long hoiks

    just put actuators on the part where you want to stop, and before you get on the hoik press the button that goes to that spot and you will stop there
  2. Themail

    PC [Question] Creating long hoiks

    idk what you would need to know, its just a bi-directional hoik that goes across the world
  3. Themail

    PC Any Way To Make Sub-1 Second Timer?

    ??? Like a 1/2 Seconds and a 1/4 Second Timer
  4. Themail

    Faulty Logic or Sub-tick Computation

    QUESTION: are you using a shift register for the RAM, and what kind of flip-flops are you using, ive been testing RAM with D-Flip-flops and those require a clock EDIT: Thanks for getting me inspired to play this game again, I havent played in a while, I actually started doing this stuff IRL, I...
  5. Themail

    PC [Question] Creating long hoiks

    I have a horizontal hoik that goes across my entire world with switches for stop points on my world, only took about an hour and a half to make the entire thing
  6. Themail

    PC We Need More Wire Colors!

    Just a rant from a project I've been working on, its a real burden to keep using junction boxes.
  7. Themail

    PC {Spotlight} 2 way hoik never been done?

    I have several of these on my worlds, very useful.
  8. Themail

    Fall Damage Prevention for Lunar Pillar Event

    cool stuff, is that honey between the bubbles at the top?
  9. Themail

    [Challenge] The Engineer Playthrough!

    its really easy once you get the wire lady out of the dungeon, you basically have to cheese skeletron with boulders
  10. Themail

    dont start with that, you will never beat me

    dont start with that, you will never beat me
  11. Themail

    xd

    xd
  12. Themail

    PC [Showcase] 1.3.3 Streamlined Bidirectional Automatic Airlock

    Welcome to the forum, you will find we are all pretty helpful and experienced, if you have any questions don't be afraid to ask, I'm best with Logic Gates. I'm sure some other members are more seasoned in hoiktronics. Nice airlock keep up the creativity!
  13. Themail

    PC [Question] Can moving sand be transported?

    may I refer you to these threads http://forums.terraria.org/index.php?threads/yoyo-hoiks.48330/ http://forums.terraria.org/index.php?threads/afk-terrarian-hoik-farm-solar-eclipse.48392/ and yes it seems that only projectiles that dont break on impact are hoikable IE: terrarian particles
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