I think that the code is invalid,
public class NAME: ModItem
{
public override void SetStaticDefaults()
{
DisplayName.SetDefault("NAME");
Tooltip.SetDefault("ITEMTOOLTIP");
}
public override void SetDefaults()
{...
The mods out on Tmodloader, few guns, but more on the way. And yea I have thought about doing guns like the Onyx Blaster, but I've got no ideas for a gun like that. All the guns shoot 1 projectile, maybe I'll add a gun that shoots 2.
The Mo'Guns mod adds guns, surprisingly.
There are currently 10 unique guns, 4 pre-hardmode and 6 in hardmode.
This forum is created to take suggestions, criticism, comments or whatever you have to say about my mod.
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