Zuazzer
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  • My latest adventure map is released! Check out the trailer right here.
    Finally looking for beta-testers for an adventure map I've been working on for a *long* time. It's pretty cool, let me know if you're interested!
    ... A post I made in 2014 is still on the second page of General discussions. I was 13 years old when I made it and today I'm 22.

    It's actually crazy how long ago that was, it's like I grew up on this forum.
    just thought I'd accidentally deleted my 70 hour journey mode character but it turns out I just forgot I changed its name lol
    My old adventure map A Crim Fate is up on Steam Workshop now. Thanks for making this possible, guys!
    What kind of side quests or dungeons could one encounter in a desert or prairie?
    It's almost harvesting season!
    Whew, been a while since I was on here. Still working on my map, by the way.
    I think I'm ready to make a WIP thread for my new map. Just need to come up with a fitting name.....
    Why doesn't camera mode support lunar monoliths?
    I (Zuazzer) have made a username change, mostly because I've "grown out" of my old one. Just an FYI for people who wonder.
    • Like
    Reactions: FlyKip
    FlyKip
    FlyKip
    Ah. I miss the good ol' days of TF2.
    Hey zuazzer, did you see chippy did a video in ur map? :D
    • Like
    Reactions: Zuazzer
    Zuazzer
    Zuazzer
    Yes I did :)
    Orion_Bright
    Orion_Bright
    well i guess now that i came across your account i seem stalky (im the guy who said keep up the good work on chippys video and you said insert heart here)
    Fury
    Fury
    I don't know what exactly causes it, but it happens in old worlds that were created with TEdit when you play them in new versions of Terraria. There are a bunch of old adventure maps I'd love to record but they all have this glitch. If you find a fix, let me know!
    Zuazzer
    Zuazzer
    Well at least that means that there's a fix for my situation, I suppose. I just need to update TEdit then.
    Architect
    Architect
    I don't know if you fixed it yet, but what causes it is inappropriate ground levels, in TEdit 1100 surface and 1200 cavern is fine for large maps.
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