Other [Suggestion] Set target dummy defense

Should this be added ?

  • Yes

    Votes: 7 87.5%
  • No

    Votes: 1 12.5%

  • Total voters
    8

amenyoussef

Skeletron Prime
So , the target dummy has 0 defense , which will make you think that your new weapon is op , but you will blame them when you fought that one hard enemy/boss , so i would like to suggest that you could set the defense of the target dummy
right click on an already placed dummy , a pop-up appears telling you to set the defense (from 0 to 100) of the dummy
like this , you will know how many damage you will inflict to an enemy
for example , duke fishron has 50 defense in his first form , if you set the dummy's defense as same as duke's first form , you can deal the same damage to both of them
 
This makes sense, especially since if you are checking dps your main character is probably in hard mode where enemies have a lot of dps. So in short, I support!
 
Support. Dummies should be able to be customized more.

Maybe we can brainstorm other variables to add to the dummies as well. Like DoT status immunities, and whether minions and homing weapons like Bees and the Razorblade Typhoon recognize it as an actual enemy and actively seek it, or just ignore it. Ideas... :p
 
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