Skiphs
Terrarian
As some of you may have noticed, 1.3.5 introduced a new format for font files. This was a requirement for supporting more languages, but unfortunately made it difficult for others to generate their own custom fonts.
However, I'm happy to announce that we'll be releasing our XNA content pipeline extension for those who wish to create their own fonts for Terraria.
If you're unfamiliar with XNA's content pipeline, and extensions, you can find more information here:
https://msdn.microsoft.com/en-us/library/dd282477.aspx
Attached is a zip containing the extension and a sample font with documentation of how to use it.
Simply add the extension as a reference to your content project, and be sure to set any fonts to the correct processor and importer.
However, I'm happy to announce that we'll be releasing our XNA content pipeline extension for those who wish to create their own fonts for Terraria.
If you're unfamiliar with XNA's content pipeline, and extensions, you can find more information here:
https://msdn.microsoft.com/en-us/library/dd282477.aspx
Attached is a zip containing the extension and a sample font with documentation of how to use it.
Simply add the extension as a reference to your content project, and be sure to set any fonts to the correct processor and importer.
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