KBitegp
Skeletron
then I have no clue. I guess this is why modders say that summon weapons are complex to makeIts actually way longer than a minute. But it doesn't dissapearing.
then I have no clue. I guess this is why modders say that summon weapons are complex to makeIts actually way longer than a minute. But it doesn't dissapearing.
If you were talking about Parrot Junior - than we've fixed it, thanks for reporting!Already found a bug, you cannot turn off your minions from your mod
yes yes YES, thank u0.1.0.1 hotfix version is out!
We decided to release a fast hotfix since there were some annoying bugs.
Fixes:
- Fixed Adventurer giving the same quest everyday
- Fixed Boars going backwards while looking at the player
- Fixed Emerald Slime not jumping on enemies and water
- Fixed Antlion Queen not having any animation during last stage
Changes:
- Adventurer now uses Shurikens as his weapon and has bigger attack range
- Player now starts with Wooden Sword, Wooden Pickaxe and Wooden Axe
Update via Mod Browser or Google Disk link.
[doublepost=1513514094,1513513536][/doublepost]
If you were talking about Parrot Junior - than we've fixed it, thanks for reporting!
And also there's no longer "1 minute duration" in the Minion staffs description
For next version I've removed "1 minute duration" from tooltipsWhy do I have the feeling that it's the 1 minute duration thing? have you tried waiting a full minute?
and that is already a +1. that tooltip is just annoying, no matter the mod that does itFor next version I've removed "1 minute duration" from tooltips
Nature Essence is a drop from Forest Guardians and also from Nature Crystals that spawn naturally on the surface.after starting a new game with the mod i have a small question. do Nature Crystals spawn naturally too or i have to farm those guardians to get the required amount? they are practically a miniboss anyways.
Thanks, hope you're going to enjoy itGotta finish up my final tests so I can try this mod! Looks great.
Probably yes, since there're 5 new structuresSorry if I miss anything on the first page
Do we have to start a new world/character if we want to play this mod?
yes, this mod has multiplayer supportanother question, is this mod multiplayer compatible? or currently only focus on singleplayer stuff? (welp, that makes two question)
Yeah, we've noticed same bug and couldn't replicate it too. Trying to find out why is this happening!just got a weird bug, couldnt replicate it actually, but when i fought a guardian it summoned an Slimer right before dying.
This bug happens because of Bound Adventurer / Pirate. We've already fixed it for next versionFeedback time!
unfortunately i found a bug. when i created a world i made a house for the guide, but when i made another house for another npc, after a short time, in the house has appeared a npc banner that has no npc on it and say that the house is already ocupied. After that i creat another house and, again, the house was already ocupied but there was no banner in it, i tried to create houses in another worlds and it happened again, so i turned off your mod and everything was normal.
See the image in the upload.
At last, a item suggestion: Can the tree branch staff have an upgrade that makes it be like the original enemy with leaves falling as power? maybe it can be a sentry as it be stationary when using its power.
This bug is fixed for next version!can confirm what Ryu commented in page 27. there seems to be a problem regarding NPC housing with the Antiaris NPCs. had crafted a house for the Adventurer and the Merchant but it seems the Adventurer tries to claim one of the rooms. the banner is shown without a portrait and you cant remove it, i wouldnt mind if the NPC stayed in that room but when i returned from exploring he was in the second room. which is supposed to be vacant but for some reason the NPC is ocuppying both.