that is correct.before the downloading 1.3.5.3 but after the tmod downloading version became 1.3.5.2
that is correct.before the downloading 1.3.5.3 but after the tmod downloading version became 1.3.5.2
forum thread for 64bit tmodloader states that it is "unofficial/official Tmodloader 64bit branch of Tmod Loader".What do you mean by official? Even this version of TMod isn't officially endorsed, made or supported by the developers of the game.
read the readme. If you do the manual install (basically copy and paste the files), you don't use the installer at allAll I wanted was to install this. I had to re-install java 4 times, renew my antivirus, go to hell, come back and repeat for nothing. I cannot do any of this. My main problem is that the installer was not executable. It was a document at first. I changed it to my java, I tried each, and nothing will work. I ed up all of my files. I looked all over the internet for every single guide but I cannot find anything. I cannot paste into a location, I cannot run the installer, I cannot do anything. I need help.
Try to narrow it down to 1 or 2 mods, then report the issue to the modder. You'll need to disable other mods to narrow it down.Does anyone know what's causing this error to pop up? It happens almost every time whenever I exit my world, swap to a different character, and then reload back into the same world; sometimes it even happens when I just reload my mods and try to go into my world.
but tml64bit thread says it is unofficial branch of tml literally in op postThere's no such thing as official mods at the moment. There is also no such thing as an official 64bit version of Terraria in any way. This includes any and all versions of TML. TML v 0.11 is just a beta release of the tool in the OP of this thread. TML 64bit is a port of this tool, which includes beta support for a port of TML v 0.11.
If the 'more options' part is in the main menu of Terraria, I can't get to it. Every time I launch the game (not a world) it'll say the other things like "compatibilizing: CalamityMod" or "Initializing: Modloader" but every time it gets to "Initialing: Calamity Mod" the game just freezes. I didn't download Calamity manually (like putting it into the files and stuff), I got it from the mod browser part. Sorry that this isn't the best response, like I said, I'm new to things like this and I'm really lost.Have you tried going into "more options", deleting Calamity and redownloading it?
kinda sounds like you downloaded the 0.11 beta. You should be on 0.10.1.5If the 'more options' part is in the main menu of Terraria, I can't get to it. Every time I launch the game (not a world) it'll say the other things like "compatibilizing: CalamityMod" or "Initializing: Modloader" but every time it gets to "Initialing: Calamity Mod" the game just freezes. I didn't download Calamity manually (like putting it into the files and stuff), I got it from the mod browser part. Sorry that this isn't the best response, like I said, I'm new to things like this and I'm really lost.
kinda sounds like you downloaded the 0.11 beta. You should be on 0.10.1.5If the 'more options' part is in the main menu of Terraria, I can't get to it. Every time I launch the game (not a world) it'll say the other things like "compatibilizing: CalamityMod" or "Initializing: Modloader" but every time it gets to "Initialing: Calamity Mod" the game just freezes. I didn't download Calamity manually (like putting it into the files and stuff), I got it from the mod browser part. Sorry that this isn't the best response, like I said, I'm new to things like this and I'm really lost.
Because modbrowser always fails to download mods for some reasonI can reach it, but why would you rather do that than download from inside TMod's browser?
public override void PostSetupContent()
{
Main.itemTexture[ItemID.CobaltSword] = GetTexture( "Items/Vanilla/CobaltSword" );
Main.itemTexture[ItemID.CobaltDrill] = GetTexture( "Items/Vanilla/CobaltDrill" );
Main.projectileTexture[ProjectileID.CobaltDrill] = GetTexture( "Projectiles/Vanilla/CobaltDrill" );
Main.itemTexture[ItemID.CobaltChainsaw] = GetTexture( "Items/Vanilla/CobaltChainsaw" );
Main.projectileTexture[ProjectileID.CobaltChainsaw] = GetTexture( "Projectiles/Vanilla/CobaltChainsaw" );
}
Main.projectileLoaded[ItemID.CobaltChainsaw] = true;