HyperBoss
Terrarian
Quick question. Are there plans to add a Lock-On feature in an update for the Switch version?
I'm used to playing the 3DS version, so I guess I'm a bit spoiled in that regard. Since a lot of the bosses have such intense attack patterns, I find Lock-On helps out alot. For people like me, it's very hard to focus on aiming my attacks while avoiding damage. Since you can change the controls, you could make it so you can't use Lock-On at all if you're that adamant about it.
Anyone else wanna see Lock-On in the Switch version?
Edit:
After some time to think, I believe I've come up with a good explanation to prove my point.
When I played the 3DS version of Terraria, I found the Lock-On feature to be invaluable in my quest to beat the various bosses. While it is true it made most of the Pre-Hardmode bosses rather easy, I dare say I wouldn't have been able to defeat some of the Hardmode bosses without it! Bosses like the Mechanical Bosses and Duke Fishron for example, are so fast and have very hectic attack patterns. I think the Lock-On should be added to the Switch version, so that less skilled players can be able to focus on avoiding damage, while not having to worry as much about actually harming the boss. Especially since half of the bosses can only be fought at night and therefore have a time limit!
For anyone who disagrees with this, PLEASE don't give a reason like "git gud", I hate it when people use THAT as an argument. Some of us just aren't able to reach the level of skill other players have, and need this kind of handicap. If you really don't like it that much, just change the controls so it isn't mapped to anything. If it messes up PVP, then go with dalekman9999's idea and make it so you can't target players.
I just hope that in a future update, we can get access to this feature.
I'm used to playing the 3DS version, so I guess I'm a bit spoiled in that regard. Since a lot of the bosses have such intense attack patterns, I find Lock-On helps out alot. For people like me, it's very hard to focus on aiming my attacks while avoiding damage. Since you can change the controls, you could make it so you can't use Lock-On at all if you're that adamant about it.
Anyone else wanna see Lock-On in the Switch version?
Edit:
After some time to think, I believe I've come up with a good explanation to prove my point.
When I played the 3DS version of Terraria, I found the Lock-On feature to be invaluable in my quest to beat the various bosses. While it is true it made most of the Pre-Hardmode bosses rather easy, I dare say I wouldn't have been able to defeat some of the Hardmode bosses without it! Bosses like the Mechanical Bosses and Duke Fishron for example, are so fast and have very hectic attack patterns. I think the Lock-On should be added to the Switch version, so that less skilled players can be able to focus on avoiding damage, while not having to worry as much about actually harming the boss. Especially since half of the bosses can only be fought at night and therefore have a time limit!
For anyone who disagrees with this, PLEASE don't give a reason like "git gud", I hate it when people use THAT as an argument. Some of us just aren't able to reach the level of skill other players have, and need this kind of handicap. If you really don't like it that much, just change the controls so it isn't mapped to anything. If it messes up PVP, then go with dalekman9999's idea and make it so you can't target players.
I just hope that in a future update, we can get access to this feature.
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