Hope
Terrarian
I mean, everything else feels more manageble, the only other one that feels annoying is the Nebula one with the insta teleport on hit and super damage laser eyeballs. In all the others you can fly around and get room to dodge, on solar you get a giant worm that will say destroy you if you try, and staying on the ground means facing enemies that run up to you at 100mph, and one that goes through terrain and rushes you from the edge of the screen without knockback affecting it.
I remenber that the go through terrain enemies couldn't act that way if there was a block in the way, but now, they just ignore that and rush you the second they are on the screen, and since you can't get far above without the worm to get in the way, or knockback pushing it away the event feels quite unbalanced. Even staying on a above ground platform for the event dosn't work that great since they can still rush upwards.
I remenber that the go through terrain enemies couldn't act that way if there was a block in the way, but now, they just ignore that and rush you the second they are on the screen, and since you can't get far above without the worm to get in the way, or knockback pushing it away the event feels quite unbalanced. Even staying on a above ground platform for the event dosn't work that great since they can still rush upwards.