Because it crashes easily."pop a counter"? You mean like a UI to select how many items are bought? If not, please describe more. If you're using a translator that's probably why I can't understand you, the end of your sentence doesn't use proper grammar
Lol if you're gonna just buy one u might as well not use the UI. In the next update I'll have it change with each item thoughGood work, but why start 999?
The 1 not better?
That would be neat, but I honestly have no idea how to make that genuinely useful for as many people as possible. I need a way to actually sort them. I could make multiple different orders and a UI to select one, I just need some suggestions. Rarity? Damage? Something like that.Would it be possible to add a feature whereby you can sort specific items to specified slots in your inventory at the click of a button?
So if you have particular items in a particular order on your hotbar that you like, you can have them automatically sorted to those slots.
Even better; could those items automatically default to their specified inventory slots when you pick them up?
That would be neat, but I honestly have no idea how to make that genuinely useful for as many people as possible. I need a way to actually sort them. I could make multiple different orders and a UI to select one, I just need some suggestions. Rarity? Damage? Something like that.
Suggestion implemented, but the next update isn't coming out until I think of more features.Bug report here-
When using Shift (or whichever key is configured) to auto-hold a torch or similar item that isn't on your hotbar, they appear in a "new slot" next to the hotbar; this is a vanilla feature. The issue is that said slot overlaps the extra hotbar slot added by Inventory Tweaks in a rather ugly manner. Not a devastating bug, but one that could use some addressing nonetheless if there aren't other priorities.
And a suggestion-
This is very likely WAY beyond the scope of this mod, but it would be neat to improve the accessory quick-swap feature vanilla has.
Normally, if you have 5 accessory slots filled, and right click an accessory in inventory, it will swap with slot 1.
If you right click one again, it will then swap with slot 2. And so on, until it loops. The issue is, there doesn't appear to be a cooldown for this, so if you swap out 3 slots to fight a boss, then try to put your accessories back quickly, you'll end up swapping out 4, 5, and 1. It would be cool if you could make it so exiting the inventory menu will reset the count, so for example:
-Open inventory, right click 3 accessories- swap with slots 1, 2, and 3.
-Close inventory, do stuff...
-Open inventory, right click 3 accessories- they once again swap with slots 1, 2, and 3.
-Right click a 4th time without exiting inventory, and slot 4 swaps, etc.
(where vanilla behaviour would swap with 4, 5, and 1, then 2, unless you exited and re-entered the world)
could you pls add an option to speed up using the Extractinator pls.Future plans:
- Use OOP model for accessory slot, which is probably better but I'm lazy
- Hotbar sorting UI or something
- UI for hammer