I take it this is a hard no? What about auto-clickers? For me and many others this just makes a third party autoclicker mandatory for the best experience.
I don't think pre-clicks should be that difficult of a change, and the balance shift should be within a margin that is not game breaking.
It just feels so much better I would hope that you would at least try it internally before rejecting it, even if it never sees release due to balance problems or other complications.
For a "pre-click"?
I think this is a hard no, because this is not a minor balance tweak (which is the scope of this entire thread), but a heavy overhaul to the functionality of dozens of weapons, with untold potential bug impact which would take significant amounts of time to test for.
Its not something that could be tried internally because it IS a difficult change. "I don't think pre-clicks should be that difficult of a change" - well, that is inaccurate. Terraria was not coded that way, its foundations are not so easily changed. I even asked Yorai, and he indicates that it would be a very complex code task likely with a ton of consequences that would need to be tested for. Its not something he can just "turn on really quickly for me to test". It would take substantial amounts of his time just to make it work, and THEN I'd have to test it.
Typically speaking, 90-95% of the changes that fall within the scope of this thread are very simple stat adjustment changes. Part of the conditions of that scope is my own skill level: balance changes made here are almost exclusively done by me, so that it does not detract from the work load of the more skilled coders. Stat changes and minor adjustments = easy to do, quick to do, they do not slow down development/bug fixing. Fundamental overhauls to the game's functionality = takes a long time, can only be done by Red/Yorai, creates tons of bugs, requires tons of testing time. That's why I usually advocate for simpler, cleaner solutions instead of complex ones. Because if I can personally solve a problem just by changing one number in 5 minutes, I'd rather do that than watch Yorai spend a 10 hours rewriting code and then another 10 fixing bugs that stem from said changes.
Now, if the question is "autofire for everything", that is a hard no because this is how Red made it. We might not have designed the game around lack of autoswing in the first place, knowing what we know, but its too ingrained in the current balance of the game and how much of it was designed to just be arbitrarily changed right now.
The presence of autoclickers is what it is. If people want to use external tools, cheats, file editors or the like . . . that is up to them. We aren't going to redesign the game to counter that.
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