Creperator
Steampunker
Woot, now that's great news !
thanks for feedback , there still will be added some things into the config some things changed in mod configWoot, now that's great news !
This nerf is removed in next update v5.0Calamity adds a nerf to the Meteor set, it now only reduces space gun mana usage to 50% rather than 0 mana usage
This nerf wasn't affected by the mod when I installed it, so not sure if this was know about or not
The Revamp update
Major changes and improvents, Config update , Updated sprites
-updated mod icon
-Nerfs books can be only crafted on workbench , cant be crafted to another one so crafting menu isnt full of them
-book of nerfs renamed to Nerfs books
-updated to latest tmodloader
- updated sprites of Rod of Discord , Teleportic potion and buff sprite , Staraise Potion and buff sprite
orb of light buff , item , projectile sprite
- Teleportic potion renamed to Chaos Aura Potion
- old config is GONE
now its Ingame Config
more things are toggleable now
-increased vampire knives healing
-increased mod potions duration to 1 hour !
-Removed Democrimtame Bar and Ore , Crimson and Corruption forges as they dont fit the mod
-Removed Lesser Restoration Potion and Strange Brew nerf it doesnt also have cooldown now
-removed molotov cocktail crafting nerf
-removed Calamity meteor armor set nerf
-added Star Flower an upgrade accesory to mana flower that grants immunity to mana sickness
-all healings pots and items are now in config
- Potion sickness cant no longer affect mods and vanilla potions toggleable
- orb of light ai changed , toggleable in ingame config
Hello it is part of mod , when healing potions have disabled heal sickness it cant quick healHey, I just wanna ask. Is disable quick heal a part of the mod? because when I enable the mod and press the quick heal button, nothing happen (the quick heal work fine with this mod disable, and I check a few times too). If it a part of the mod hope u show me how to remove that cause I dont see the option to do that. If is a bug hope it got fix soon because I really like this mod. Thank you.
Thanks, when 1.4 tmod comes out it will be updated to 1.4 and it will have removed 1.4 nerfsoh damn this is a pretty nice mod, cant wait for it to come out for 1.4
Hello it is part of mod , when healing potions have disabled heal sickness it cant quick heal
(Note: this is vanilla mechanic)only potions with enabled healing sickness can quick heal, since it doesnt have cooldown , u can disable or enable healing cooldown for any potion in ingame config , ive tried to fix it but when i did fix it removed heal sickness even when mod is disabled , sorry for trouble.
its a issue and i hope i will find way fo fix it in next version
Hello, Potion sickness from heal potions/items will be enabled by defalt so potions will give the sicknessNo wonder my quick heal was doing nothing. Honestly I'd rather the potion sickness, I use this mod moreso just to unnerf items I felt were alot more useless(like flower of fire for example)
Kinda wish that particular unnerf was disabled by default, I feel potion sickness is nice and encourages actually dodging.
maybe it would be possible if i would knew how many dmg is lost for example summon staff does 15 dmg and lost -7 dmg so if i woould uo ut dmg by number dmg lost it would remove the nerf i guess id like to know all dmg halves for summon staffs if possibleAny chance for adding a means to reverse calamity's summon nerf? It halves all minion damage if you aren't exclusively equipping a summon weapon(only a couple armor sets bypass this rule, being Forbidden Armor and one of calamity's sets)
Considering I'd rather not be bound to only two armor sets in my mage+summoner playthrough, is there any chance you could implement a way to reverse this?
Oh I see. Thanks. Hope you have a nice day and keep up the good work ^^Hello it is part of mod , when healing potions have disabled heal sickness it cant quick heal
(Note: this is vanilla mechanic)only potions with enabled healing sickness can quick heal, since it doesnt have cooldown , u can disable or enable healing cooldown for any potion in ingame config , ive tried to fix it but when i did fix it removed heal sickness even when mod is disabled , sorry for trouble.
its a issue and i hope i will find way fo fix it in next version
Bug fix and changes update
Major & minor changes
- nerfs books recipe changed now req. 3 woods to craft
-removed Teleportic potion item
Fixes
-some features in config are disabled by defalt
-minor Staraise Potion buff fix
- fixed incorrect values of true and false in config
- fixed incorrecly disabled recipes and items
Added to mod config
- added some notes to items in mod config
- Star flower recipe can be disabled and enabled in config
- True meteorite helmet and wormy scarf recipes can now be disabled and enabled in mod config
all nerfs are disabled by defalt (off) in mod config , so items arent nerfed , u can enable the nerfs in config by setting it to (on) , books show nerfs that are removed (they may be removed since config show all nerfs), sorry for confusionI'm getting a little bit confused at this UI, though I highly appreciate this mod. It has a lot of "Don't prevent not nerfing this" wording. Are all the nerfs disabled by default? What do the books do, in terms of nerfing? Do youi use them to ENABLE nerfs?
If u have everything on it will enable the nerfs, off to disable nerfs , this will be changed in next updateApparently it doesent works on my end i have everything on on and star cannon still only deals 55 damage and not 70 or what it was