Game Mechanics Some ideas about improving the power menu

felis

Terrarian
Here are some ideas for giving more power to a Journey mode character.
1. Duplication:
First, you can Alt click to favorite an item, favorited item will always show on the beginning of each tab and there could add a new tab for all favorited items.
Then, there could be a bottom of "Quick Resupply", pressing it will give all stackable and researched items in your inventory (except coin and trash slot) a full stack. (so if you have 10 potions and 4 ammos, you can quickly get them full after some combat)
2. Research
Once this menu is on, Ctrl click will quick research the item instead of trash it (no effect if it's already research).
Also, a bottom of quick research will research every item in your inventory (the 40 inventory slots only, minus all favorited items).
3. Time
A slower rate could be included (down to 0.1X)
4. Weather
Add a moon phase setting perhaps.
5. Personal Power
Godmode could no long give infinite mana, instead a separate power with no mana cost could be added, also, no ammo cost could also be added.
Then, other power:
Infinite buff time (most buffs left time will not changed)
Set maxium HP (a slide bar allow you to set your max HP from 1 to your current max HP, for some extra challenge or testing)
Set maxium MP.
Infinite placement, place objects will no long consume items in your inventory (allow for better buildings).
Enemy spawn rate only affect normal enemy spawns, event enemies are unaffected, there could be a separate power to disable all enemy spawning (including Bosses, and this will prevent manually use of a boss summon item).
6. Enemy Difficulty Slider
From 0.1X to 10X instead (for your own challenge?)
7. Spawn enemies (new):
A new tab, allow you to spawn any enemy or NPCs at the cursor, it is researched automatically and like the bestiary.
Some Bosses may have certain limit to spawn (game progress, location, time, mummer limit etc.)
All NPCs can only be spawn one in each world and will have random name upon spawning.
(for multiplayer, maybe only the host could use this power)

Also for slide bar, there could be a text box for manual input a number (no effect for number out of the range or non-number input)
 
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