Unhandled Exception: System.NullReferenceException: Object reference not set to an instance of an object.
at CalamityMod.Schematics.SchematicLoader.LoadSchematicCodeAndTexture(Type schematicType, String texturePath) in CalamityMod\Schematics\SchematicLoader.cs:line 68
at CalamityMod.Schematics.SchematicLoader.LoadEverything() in CalamityMod\Schematics\SchematicLoader.cs:line 25
at CalamityMod.Schematics.SchematicPlacementHelpers.PlaceStructure(String mapKey, Point placementPosition, PlacementAnchorType placementAnchor, Action`1 chestInteraction) in CalamityMod\Schematics\TilePlacementHelpers.cs:line 54
at CalamityMod.World.WorldGenerationMethods.GenerateAstralMeteor(Int32 i, Int32 j) in CalamityMod\World\WorldGenerationMethods.cs:line 664
at CalamityMod.World.WorldGenerationMethods.PlaceAstralMeteor() in CalamityMod\World\WorldGenerationMethods.cs:line 425
at CalamityMod.World.CalamityWorld.<>c.<ModifyHardmodeTasks>b__122_1(GenerationProgress progress) in CalamityMod\World\CalamityWorld.cs:line 1145
at Terraria.GameContent.Generation.PassLegacy.Apply(GenerationProgress progress)
at Terraria.WorldGen.smCallBack(Object threadContext)
at System.Threading.QueueUserWorkItemCallback.WaitCallback_Context(Object state)
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.QueueUserWorkItemCallback.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
at System.Threading.ThreadPoolWorkQueue.Dispatch()
at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback()