Do you guys plan on implementing 64-bit support, multi-threading, and general performance optimizations in Terraria 1.3.6? The game isn't running particularly well, especially when RAM usage is insanely high (certain mods are RAM hungry) or when playing at resolutions above 1920x1200.
btw are the creators of terraria going to release a bug update cause i will use a potion or a weapon and the game either lags badly to point i have to exit cause i cant move or crashes
Hey! Thanks for releasing 1.3 for Console.
Also, I wish you and the people at Re-Logic and Pipeworks a merry christmas (as soon it starts) and a great new year! (as soon 2018 starts xD)!
excuse me you are a lead dev for terraria right? if you are id like to ask if you could make in-game mods for console if you can. srry new to this site
Hey Cenx, great day today with 1.3 out on consoles! Can't wait until it comes on mobiles (even though my device will be super laggy lol) and merry christmas. Bye
Cenx, I was wondering, along with TheGodlyTerraBlade, if him and I could have permission to make a public book series based off of Terraria. Once you have decided on yes or no, please let me know. And happy 9 day late birthday.
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Unfortunately the Xbox 360 version of Terraria will not be receiving the 1.3 Update. This is because the RAM requirements of the system cannot handle the overhauls that the 1.3 update made to the game. Xbox One, and PS4 have the 1.3 update. The Switch & Mobile versions will receive the update at a later time. ->