• For issues you find with the Switch and Console releases, please follow this link and give as much detail as possible. This is the speediest way to get info to Pipeworks and get a hotfix in the works.
  • 1.4 will bring many changes to the PC version. We strongly advise making plans to back up your worlds and players prior to updating your game. More details here.
  • Begin your search for Journey's End information here and here. Please report bugs and issues for Journey's End here.
  • For issues you find with the Mobile 1.3 update, please follow this link and give as much detail as possible. This is the speediest way to get info to DR Studios to look at your issue. Also, some troubleshooting hints here.

Search results

  1. A

    PC Liquid Sensors and Exponential Decay/Growth

    I just started playing around with the Liquid Sensors, and I'm intrigued by the possibilities now that we can use liquid physics in our designs. So far, I've got one thing, but it has potential: a machine that activates at an exponentially decreasing rate. The output of the machine is a tower...
  2. A

    Hardmode single and individual latch Hooks

    First off, a link to the official wiki for your convenience: http://terraria.gamepedia.com/Hooks I don't know about you, but unless I'm building I find simultaneous latching on grappling hooks to be more annoying than useful. But the Dual Hook is the sole Hardmode hook without it, and it has...
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