For issues you find with the Switch and Console releases, please follow this link and give as much detail as possible. This is the speediest way to get info to Pipeworks and get a hotfix in the works.
1.4 will bring many changes to the PC version. We strongly advise making plans to back up your worlds and players prior to updating your game. More details here.
Begin your search for Journey's End information here and here. Please report bugs and issues for Journey's End here.
For issues you find with the Mobile 1.3 update, please follow this link and give as much detail as possible. This is the speediest way to get info to DR Studios to look at your issue. Also, some troubleshooting hints here.
Here are some notes or "behind the scenes" surrounding my design:
While designing my vanity set, I wanted to create something that isn't strongly based off a source. Something original while making it seem like something originally from Terraria.
The theme I wanted to go for was a sort of...
I honestly should've studied for my exam which is tomorrow, but I'm glad I got this whole button spritesheet done. Used the PC's controller hints sprites and the style of the console port's sprites as reference.
I've been getting back into doing pixel art again, did another controller glyphs re-texture this time for the switch. The goal was to stay true to the original PC controller hint textures but with the style of the switch's.
I spent 7 hours doing this.
Due to switch version's launch I played more console 1.3, I'm into a good chunk into the game now and I have more feedback.
Everything Pipeworks has done/added to the switch version is well implemented, like the touchscreen input and small things like making the UI disappear when you use an item...
I've recently ran into this bug as well.
Although I can't open this world. I'm not going to delete it as I don't want to lose 60 hours worth of progress.
I recently sent a bug report and I really do hope it gets fixed soon