For issues you find with the Switch and Console releases, please follow this link and give as much detail as possible. This is the speediest way to get info to Pipeworks and get a hotfix in the works.
1.4 will bring many changes to the PC version. We strongly advise making plans to back up your worlds and players prior to updating your game. More details here.
Begin your search for Journey's End information here and here. Please report bugs and issues for Journey's End here.
For issues you find with the Mobile 1.3 update, please follow this link and give as much detail as possible. This is the speediest way to get info to DR Studios to look at your issue. Also, some troubleshooting hints here.
Since 1.4, distant background textures have generally been stretched to be on a larger scale than the foreground graphics. I'm assuming this was done to accommodate 4K and other larger resolutions without having to remake the backgrounds too extensively, so they were simply blown-up in size...
This is in regards to the new Eye of Cthulhu sprite flying around in the background after the text warning he's coming for you at night.
It will fly around in the background back and forth progressively faster seeing more agitated (which is a nice addition), but then when the EoC comes into...
^^^ The Better Ambiance 1.4 update has arrived!! The download file is attached in the post linked above.
For Terraria 1.3.5 users, you want the version at the bottom of this post you're...
This is something I've always scratched my head about while posting on this forum -- the very game that this entire forum revolves around isn't even recognized by spell-check. Isn't that weird?
Is this something that has been tried and can't be helped for some reason? I've also noticed other...
The deep blue, purple-ish tint of water in Terraria always bothered me, so I tried making a texture pack that made it more greenish (like a clean ocean water irl). I extracted the following 3 files and changed the hue of them:
water_0.png (in the misc folder)