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  1. DaiNekoIchi

    tModLoader DNI Weapon Upgrade

    Sorry for the very late update. Been so preoccupied with work that I can barely touch my PC. Released v1.9.2.3! --- I'll check this. Could be a rarity calculation issue. I'm not sure either tbh, I suspect that this is a UI scaling issue, but for now I'm not sure how to fix it. Apologies...
  2. DaiNekoIchi

    tModLoader DNI Weapon Upgrade

    v1.9.2.2 released! --- This was a pretty weird one to debug. Well, should be fixed now. Let me know if there are other issues! Thanks!
  3. DaiNekoIchi

    tModLoader DNI Weapon Upgrade

    Did another quick fix, I can get a lil stupid when changing numbers lol --- ### v1.9.2.1 * Fixed bug in Thorium item requirement for Blood Orange rarity --- Weird. Tested it and it seems to work fine for me, doesn't seem to be crashing. What items did you try to use?
  4. DaiNekoIchi

    tModLoader DNI Weapon Upgrade

    Version 1.9.2 released! --- ### v1.9.2 * Fixed crash when both Calamity and Thorium are present * Adjusted rarity of Thorium (Primordial) Magnificite --- Thanks for the prompt report, guys. Issued has been fixed. Let me know if there are any other problems! Not sure how it's related to...
  5. DaiNekoIchi

    tModLoader DNI Weapon Upgrade

    Version 1.9 released! S E L E C T I V E - E X T E N S I O N - L O C K I N G ! So strange. Well, at least it worked. If you've checked the wiki (this is clickable), maybe you'll have an idea. :)
  6. DaiNekoIchi

    tModLoader DNI Weapon Upgrade

    I keep on forgetting to update the forum since I'm more active on Discord, but v1.8 is released! --- ### v1.8 * Fixed item rarity checking due to bug with junk rarity items * Added auto-roller for Upgrade ### v1.7.2.2 * Fixed Extensions UI not showing the 4th Extension on armor ### v1.7.2.1...
  7. DaiNekoIchi

    tModLoader DNI Weapon Upgrade

    I got my computer fixed yesterday and will slowly be able to work on this again! <3 Kindly check your mod key settings. If you add the mod the first time it's unbound, but the default button to hold should be LeftShift. None as of the moment, I'll try implementing an auto-roller function for...
  8. DaiNekoIchi

    tModLoader DNI Weapon Upgrade

    Hi everyone, sorry for a very late reply. I've been dumped with so much work so I haven't had the time to go online here. My PC is currently broken and can't work on the mod as of now, and with the lockdown/pandemic going on in my country I can't get it fixed yet. Please be patient until I'm...
  9. DaiNekoIchi

    tModLoader DNI Weapon Upgrade

    I've added the said conditions in the wiki. :) Basically they just drop at higher rates in Expert and in Hardmode. In other news... Version 1.7 released! v1.7 - Calamity Compatibility! Added new items and recipes based on Calamity mod Code cleanup and shortening Added Mod Config to...
  10. DaiNekoIchi

    tModLoader DNI Materialization

    Updated to Version 1.3! v1.3 UI overhaul Added textbox for searching via item name UI operation changed Adjusted UI size and style Added UI mod configs Auto dematerialize Materialize needs locking Feeling a bit lazy to edit the main post for now, will probably do it tomorrow, so I'll...
  11. DaiNekoIchi

    tModLoader DNI Weapon Upgrade

    This is completely a text issue, it needs Jewel of Magnificence for Limit Breaking. Each time you need to limit break, it requires 1 more. So for the last limit break you'll need 3 Jewels of Magnificence. I've updated the mod to correct this, but I can't publish my mod for some reason. Will let...
  12. DaiNekoIchi

    tModLoader DNI Weapon Upgrade

    Updated to 1.6.0.4! v1.6.0.4 Added title for which interface is opened I'll see what I can do with changing the rarity. That's the biggest issue I got for now.
  13. DaiNekoIchi

    tModLoader DNI Weapon Upgrade

    I actually HAVE thought about a reset mechanic tbh. But idk on how will I implement the stat gain with the rarity after the reset. Have any ideas? Because I would love implementing this.
  14. DaiNekoIchi

    tModLoader DNI Weapon Upgrade

    The number of extensions you can get will depend on the number of limit breaks your item has. I've also added this to the wiki.
  15. DaiNekoIchi

    tModLoader DNI Weapon Upgrade

    Just released an update to remove the debug text. Kindly download the new version, thanks! Version 1.6.0.3 released! v1.6.0.3 Removed debug text on player hit
  16. DaiNekoIchi

    tModLoader DNI Weapon Upgrade

    Version 1.6.0.2 released! v1.6.0.2 Fixed major errors regarding dodge, survival, and immunity frame mechanics Fixed unloading issues Fixed armor checking Thanks for reporting that! Should be fixed with the latest version.
  17. DaiNekoIchi

    tModLoader DNI Weapon Upgrade

    I added in the patch notes that I added a hotkey to toggle functions and tooltips. You need to hold it (LeftAlt by default, check your controls if it doesn't work) to be able to see the Limit Break and Energized statuses. Same goes for Extensions, if they're present. :)
  18. DaiNekoIchi

    tModLoader DNI Weapon Upgrade

    That was just so weird. Fixed the UI bugs. EDIT: Yep. It was the way I handled the UI in the Upgrade interface, my bad! v1.6.0.1 Fixed UI bugs
  19. DaiNekoIchi

    tModLoader DNI Weapon Upgrade

    Version 1.6 released! v1.6 - Extensions! Added the Extension system Added items Extensite Negative Extensite Added Extensite-infused Mobs Changed Reliquary Ritus to Reliquary Manibus Changed sprite from staff to hammer Now needs anvils while holding the item to function Needs to be in...
  20. DaiNekoIchi

    tModLoader DNI Weapon Upgrade

    Edited the Drops section. This should answer your question as well @Thir13en I'll look into that. That shouldn't happen tbh. What do you mean by reset? As in the item zeroed out? EDIT: Answered the crystal drop question, I forgot to answer it lol
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