I haven't made a new version yet. I'm not sure if it will reject the mod being posted if it has the same name as More Guns Mod. But if it doesn't get rejected it will be called the same thing. I'll just have to wait and find out once I finish it.
Sorry its been a REALLY long time but I am happy to say we are continuing this mod. My computer's hard drive fried and my friend and I got side tracked. Because my hard drive got destroyed everyone is going to have to download a separate mod instead of updating the original one because I cant...
Dual Uzis, huh... that might be a little hard to sprite. I've never really tried to sprite anything dual wield since it might look a little weird in game. I'll have to look more into it.
We decided not to add real life weapons like those two. We will make knock off weapons that are basically the same. It doesn't fit Terraria well in my opinion.
I've encountered a problem with the modded gore textures. Once you kill a modded NPC, their gore textures don't disappear until you restart the world. However, the vanilla ones disappear like normal. I don't know if it's my computer or something else.
I can't get it working. I need a code where the projectile explodes creating an AoE as soon as it hits a tile or NPC.
Can you tell me where to place it
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using Terraria;
using Terraria.ID;
using Terraria.ModLoader;
namespace...
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