I will not stop until the potted trees the dryad sells in hardmode are available in prehardmode instead. (other than the hallow variants which should only be accessible in hardmode)
This is my one desire.
I will not stop until the potted trees the dryad sells in hardmode are available in prehardmode instead. (other than the hallow variants which should only be accessible in hardmode)
This is my one desire.
I think we'll see some bug fixes here and there but it seems like red is finally done. He's going to develop some empty nest syndrome towards the game after ending development but ultimately find the strength to move on.
do subtle things like removing all of the logs on the surface so fairies can't spawn anymore, adding a block at the bottom of a elevator, leaving mines around a spawn bed, or leaving small holes in corruption/crimson barriers so it spreads through without anyone noticing.
I think you should try master mode ftw. When you get hit by a boss it's very punishing so there's a lot more incentive to get good at movement. I did a ftw master mode playthrough with bros and had a blast. We tried doing a drunk playthrough after and being able to tank pre hardmode bosses as a...
I did master mode ftw with some friends, it was a lot of fun and when we tried doing a drunk master mode playthrough it felt too easy in comparison and we got bored. As long as you're good with movement and have boss patterns down I wouldn't say it's too difficult. There definitely were a few...
destroyer staff: stardust dragon resprite but instead it's destroyer. every summon creates a new segment. every segment constantly shoots out lasers. it can also deal contact damage similarly to the stardust dragon.
a probe staff could be neat as well but not as interesting.
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